Is this downtempo? I'm not sure I'd necessarily agree with that tag but it doesn't detract from the piece itself so it doesn't really affect my score.
I like the different sections of the piece, and that they maintain distinct motifs' without being incoherent. I do wish you had changed up the string melodies a bit, taking advantage of the beautiful sounds you can get from slow high strings as well as the slow low ones. However, that being said, the run you did make is very nice and catchy.
I'm not sure whether the kick is a bit too "hardstyle", maybe it could have been differently EQ'd to blend a bit better into the mix. Indeed, in the kick sections, the mix does become too bass heavy, and probably requires a different set of levels on the instruments than in the orchestral section. Only a subtle difference is required, but it will help your melodies sound less drowned out. You could considering a more subtle sidechaining with the kick to help it blend a bit more.
Overall, nice piece, could have used a bit more work though in regards to development and mixing.
Thank you very much for your review! Would have to completely agree with you. The exact definition of the word Downtempo is "music having a relatively slower beat" so that's really why I use it. I don't know what genre this is.
Will keep that in mind, thanks! I generally like melody changes during a song but some reason they feel misplaced when I use them in my own tracks. I'm going to research that now because you've brought it to my attention. Maybe even why many people think I'm too repetitive. :)
The kick and bass are probably too hard. I make Big Room and other hard genres of EDM so a good driving bass is usually what I go for in the climax of a track, but it does feel misplaced now that you mention it. I like Alan Walker so I'll look out for that next time when working on another piece like this one.
Thank you for your time, compliments and 3.5/5 rating. Really appreciate it. Have a nice day. :)
The bass is a lil drowned out at the beginning because of that huge kick, but it still sounds fairly well balanced. Vocals appear nice and central to the mix, which is good.
The track is very much a dance track. It's a pretty good dance track though, def could see this getting banged out in a warehouse in London somewhere. Maybe you could have done a bit more with the vocals, brought them back for a second towards the end of the piece. Also having most of the instruments slowly attack over a bar gets a little bit boring but luckily you did well in slowly phasing that out towards the end. Instrument choice is pretty nice too. Could be arranged to have more dynamic and contrasting sections, but that would take away from the "dance" feel that is has.
Well done, mate. Hopefully you can produce stuff this well for original pieces as well as for remixes.
Thanks for the review! The kick was a huge issue to deal with here, I think it has 3 automation layers over it, to try to fit the intensity of the chords while giving it enough punch to be noticed. I usually tend to leave behind the kick in other songs, but here I tried to fix it the best I could. Glad you liked it! :D
That lead needs to come down a lot in terms of volume. You can hear it clipping badly. The bells have a similar problem. The mixing on the piece makes it really difficult to listen to. This is contrasted by a really drowned snare and a kick that doesn't like it was EQ'd or compressed. I think your lead instruments take up way too much of the mix and need to be turned down a lot and EQ'd moderately, while the drums need heavy equalizing and a good compression on them to make them pop. Also think about sidechaining, which you can google if you're unfamiliar with.
Regarding structure and performance, the piece gets boring quickly. You do have quite a few instruments, but they all play the same melody. The bassline is based on two notes, and is also remarkably similar to the leads. Though you build up to drops fairly well, the lack of dynamic change leading up to them takes away from their impact. These elements add up to form a piece that feels incredibly repetitive. In the future, vary your instruments throughout the song rather than throwing them all out at once, and employ a more interesting chord progression. Also, widen your range of percussion if you can, using stuff like interesting hi-hats and hits really helps bring a piece alive.
Don't be discouraged by the low rating, we all started somewhere. Music is a lot harder than anyone thinks it's going to be, and I encourage you to step up to the challenge and practice enough to make some really good stuff. I noticed you said you tried mastering without presets, which is good, and you should use the mistakes here to improve your mastering for the next song. Good luck!
Thanks for your review :).
I actually tried mixing all this myself to see if it was better...
I put a side Channing VST on them... Guess it didn't have an effect...
I even tried keeping the levels balanced...
Maybe next time ill reduce everything that isn't a drum...
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